Technology
Weblinks and other resources for the K-12 (school-level) technology curriculum
DiscoveryNews.com: a New Website Dedicated to In-Depth Coverage of the World of Science and Technology
Newly launched DiscoveryNews.com is dedicated to science and technology news. more
Google SketchUp and Autism
— The Google SketchUp team has been sharing stories of the use of their software by children with autism for over a year now, well, ever since they uploaded this video... more
Slideshow: 10 scientific objects that changed the world
An eclectic collection of inventions put together by the "New Scientist" to the mark the centenary of the Science Museum in London. more
Scratch Day 2009-Scratch Fest Goes Global
Scratch Day is a worldwide network of gatherings, where people will come together to meet other Scratchers, share projects and experiences, and learn more about Scratch. This year it... more
A Common Sense Approach to Internet Safety
— Google and Common Sense Media have teamed up to create this video of common sense tips and rules for families to help keep their children safe online. For these tips... more
Time travel anyone? … and let’s build a pyramid while we’re at it
"Time Engineers" is an interesting computer simulation game for kids between the ages of 7-17. The premise is novel - the kids travel back in time to solve engineering problems in three different eras. Science and Math concepts are woven into the playing of the game. more
The History of Computing on YouTube
The Computer History Museum channel on YouTube is a storehouse of an amazing collection of videos that document the history of computing and stories of the Information... more
Iterative Design in Programming (Video)
Iterative design is crucial to all types of problem solving, and computer programming is no exception. This video explains the idea in kid-friendly language. more
A “Scratchy” Problem
— Here is a cool video posing a specific problem in an animation created in "Scratch". The video outlines a few different ways kids can approach tackling the problem and ways to use it in a learning context. more




